Immunodrive (2022)
Last updated
Last updated
Immunodrive is a medical themed shoot'em-up game with roguelike elements. In this game, the player is a human immune cell that is fighting an infection inside the body. Unlike other immune cells, the player is a cell that could mutate rapidly, gain more power and change themself to suit their needs.
This game features:
Roguelike Upgrade System: After defeating a boss or mini-boss, the player will be able to choose an upgrade from a randomized set of choices. Each upgrade is unique and increases a certain component of the character, such as their damage, health, rate of fire or even number of projectiles shot.
Randomly Chosen Areas: Not every journey will be the same. The player will go to a random area after an area's completion. Each area has their own set of enemies, wave configurations and bosses.
Progressive Difficulty: The game features a gradually increasing difficulty curve, allowing players to steadily improve their skills. Immunodrive keeps the action and challenge levels high with a gradually rising difficulty level.
Medical Education: Immunodrive prominently utilizes pathology and medicine in its presentation. Whether its from the enemies, the areas, and the upgrades, the game uses real-life knowledge to build an educational experience.
This game was made for the MAGE8 Game Development competition. It was made with C# in the Unity Engine. The sprites were created from scratch by me.
Stats:
Genre: 2D, Sidescroller, Shoot'em Up, Roguelike
Platform: Windows
Game Length: 20 minutes
Gamemode: Singleplayer
Developer: Undersleepers
Publisher: Undersleepers
Language: English
Contest Proposal: