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Nico Marcelino's Portfolio
  • 🖥️Introduction
  • 🕹️Game Projects
    • Just Space Invaders (2023)
    • Just Othello (2023)
    • Immunodrive (2022)
    • Are You Smarter than a Fetus? (2023)
    • Haunted Hallways (2023)
    • Rogue Resurgence (2023)
    • Cosmic Clash (2024)
    • Karirku Games (2024)
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  1. Game Projects

Rogue Resurgence (2023)

PreviousHaunted Hallways (2023)NextCosmic Clash (2024)

Last updated 2 months ago

Rogue Resurgence is a 2D platformer where you play as a brave robot armed with a powerful rocket launcher. The goal is simple: navigate a difficult obstacle course by using the rocket launcher's explosive thrust to propel yourself across wide gaps, over hazards, and past various obstacles. Currently, this game is only a demo.

This game features:

  • Rocket-Powered Propulsion: Unlike traditional platformers, where jumping is the primary means of movement, Rogue Resurgence relies entirely on rocket-powered propulsion. Players must carefully time and aim their rocket blasts to move in any direction.

  • Physics-Based Challenges: The movement and behavior of the rocket-powered robot are governed by realistic physics.

  • Progressive Difficulty: The game features a gradually increasing difficulty curve, allowing players to steadily improve their rocket riding skills.

My roles in this project: Project Lead, Programmer, Game Designer

Other people who worked on this:

Stats:

  • Genre: 2D, Sidescroller, Platformer, Physics

  • Platform: Windows

  • Game Length: 5 minutes

  • Gamemode: Singleplayer

  • Developer: Undersleepers

  • Publisher: Undersleepers

  • Language: English

This game was made for my college's Game Development Capstone Project class. It was made using C# in the Unity Engine alongside . The sprites and artwork were created by .

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